Earth broke the last Mars shot.
You are building the next one.
Ares-1 was a jury-rigged Mars shot. The Compact put a hostile AI in the stack and it came down in pieces. You are the Visionary: raise a factory from the wreckage, harden it against hacks and ransom, recover the production line, and assemble the first colony ship that actually lands on Mars.
Silicon Exodus is a factory-building colony race. You play as the Visionary, the engineer left to salvage a sabotaged Mars program. Starting from a ruined launch site, you will design production lines, gather resources, manufacture rocket components, and defend your work from Earth-based attacks that want the program dead.
Every world is a persistent industrial campaign. You decide whether to play solo, cooperate with friends, or compete in public races where multiple Visionaries try to land first. The goal is always the same: get a colony ship off Earth and safely down on the red dirt.
A look inside Silicon Exodus
Three things make this a race
Not a spreadsheet. Not a map toy. A real industrial campaign with real pressure.
The factory is the client
Design and expand a real production line: mine sand, refine silicon, fabricate chips, and build the AI core, life-support, shielding, and thrusters your lander needs. Every component is crafted, not bought.
Earth keeps hitting
The Compact wages a constant shadow war against your site. Malware, ransomware, and physical sabotage will hit your supply chain and machines. Detect intrusions, isolate infected systems, and recover production before the line stalls.
Race to the red dirt
Play solo, with friends in password-protected worlds, or in public races against other Visionaries. Each account gets three worlds, two of them public, with up to eight players sharing the factory floor.
How a colony gets built
Pick a seed, raise the line, and push back every time Earth tries to stop you.
Start from wreckage
Claim a world and rebuild the factory Ares-1 never finished.
Mine and manufacture
Turn sand into silicon, silicon into chips, chips into rocket components.
Harden the line
Defend against malware, ransom, and supply sabotage before they stall you.
Launch the lander
Assemble vehicle, AI, life support, shield, and thrusters — then land on Mars.
What to expect
A free-to-play factory MMO with no ads, no premium currency, and no player-versus-player combat.
- Persistent industrial worldsEach world keeps running between sessions. Build at your own pace or race others in real time.
- Meaningful production chainsMine raw materials, refine them, and manufacture complex parts for your rocket and colony infrastructure.
- Active defense layerHarden systems, trace intrusions, and fight off malware and sabotage before they cripple your line.
- Flexible multiplayerSolo, private co-op, or public races. Up to eight players per world, with clear world slots per account.
- No pay-to-win or adsThe game is free from Tenshin Arts. No premium currency, no loot boxes, no advertisements.
- One account, every gameYour Tenshin Arts account works across the whole studio library, including Silicon Exodus.
The red dirt is waiting.
One Tenshin Arts account opens every game. Rebuild the shot they killed.